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IndieCade Festival 2017
Also, visit our online wiki for map, games info and more! indiecade.gamepedia.com
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#1
The Art of Independent Games: Our Past, Present & Future
#2
Crafting Interactive Narratives With Consequences: Build Your Own System For Fun And Profit
#3
Designing for Complex Emotions Microtalks
#4
Game Design Microtalks
#5
Design Panel - Understanding the magic in good puzzle games
#6
50 Ways to Fail in VR
#7
IndieCade's Signature Night Games!
#8
Making "AAA" Indie with No Budget - Tips for Survival and Making Better Games
#9
10 Lessons From Making 100 Games in 5 Years
#10
Subversion in Games Microtalks
#11
A Conversation with Rami Ismail
#12
How Small Teams Do Big Things in Indie Gaming
#13
Developers' Toughest Hurdles
#14
Intentionally Funny: Crafting Comedic Moments in Video Games
#15
Fireside Chat with Jenova Chen and Vincent Diamante
#16
Crypt of the Necrodancer - A Musical Autopsy
#17
Different Drummers: How to Advance Confidently in the Direction of Your Dreams
#18
Well Played - Tacoma
#19
ThinkIndie: Games and Politics: Where Do We Stand? (Town Hall and Panel)
#20
What are you waiting for?
#21
Fireside Chat with Keita Takahashi and Brandon Boyer
#22
Mental Illness and Videogames
#23
Influences Panel
#24
Want to Start a Game Company? Business Formation, IP Strategy, and Game Contracts
#25
Game Jam the Movie
#26
Games That Can Change the World
#27
IndieCade/Friday Night Fights!
#28
Why Cultural Diversity Makes for Better Games
#29
Nominee Exhibit Preview
#30
ThinkIndie Future Trends
#31
Finding Funding
#32
University Gameshow!
#33
What if I Told you that Audio is the Future of Games… and VR?
#34
Postmortem Microtalks
#35
Putting the cart in front of the horse - How custom tools can drive design
#36
Project Next
#37
Fall In Love With Game Development Again
#38
Maximizing the Benefits of Exercising Your Improv Abilities on Game Pipelines
#39
ThinkIndie: Games and Politics: Taking Action (breakout group)
#40
Networking and Talking About Your Projects (informal workshop, all welcome)
#41
How to Build a Board Game Community
#42
Turning Upset Customers into Super-Fans: Honest Customer Support for Game Devs
#43
USC Presents Big Fun (OUTSIDE)
#44
IndieCade/Friends Block 1 Outside Play!
#45
Adventures in Leadership
#46
Global Game Jam: A 10 year Retrospective
#47
Seeing is Believing, The Power of Concept Art.
#48
Farewell, Xbox Live Indie Games, 2008-2017: A Retrospective.
#49
IndieCade/Spaces Exhibit Open!
#50
Friday Night Fights Under the Stars!
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