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John Hight

John Hight – Production Director, Blizzard Entertainment.

 In 1991, John built his first game, Battleship, for the Philips CDi player. Since that time he has worked on over 40 games.  He currently oversees the development of Word of Warcraft for Blizzard. He previously served as Production Director for Diablo 3: Reaper of Souls on PC and console.  Prior to joining Blizzard, John held management and creative positions with Sony, Atari, Electronic Arts, Westwood Studios, and 3DO.

 

While at Sony, he initiated the publishing model for PlayStation Network and Sony’s indie development program. One of his first incubation projects was with thatgamecompany and their first two games: flOw and Flower.

 

John holds a B.S.E. in Computer Science from the University of New Mexico and an M.B.A. from U.S.C.’s Marshall School of Business. He is a past board member of the A.I.A.S. and the lead author for Game Design Essentials – Project Management published by Thomson Delmar. He also taught Anatomy of a Game and Business of Interactive Media for 4 years at USC’s IMD.