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Friday, October 6 • 10:30am - 11:30am
Networking and Talking About Your Projects (informal workshop, all welcome)

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Whether you've already got a game you're working on (woooo!), one you've recently finished (congrats!), or simply want to be better prepared for when you reach that point (you will!), you're going to have to talk about it. Although this sounds like such an easy thing to do, after all you know your game inside and out, it's an extremely normal thing to struggle with. Many developers feel weird about marketing and find it uncomfortable to "bother" other people about their game, especially strangers. In this session we'll show how that's backwards, how done right talking about your game is part of a bigger picture about finding the audience fit for who will most appreciate that you helped them find out about it. To do this we'll partly be incorporating breakouts to strategize about ways to make your game's case more efficiently and effectively.

Speakers
avatar for Chris DeLeon

Chris DeLeon

Chris has been making games for 20 years. He's worked with startups and AAA games, taught game creation at Georgia Tech, and spoken at more than 10 conferences (including GDC, IndieCade, and SIEGE). Over 90,000 students have gone through his online courses, and he's done countless... Read More →
avatar for Tabby Rose

Tabby Rose

Tabby Rose is a game designer, illustrator and writer based in Toronto, Canada. Graduating with a Masters of Science in Biomedical Communications from the University of Toronto, Tabby started her career creating educational applications for medical students and clinicians. In 2014... Read More →


Friday October 6, 2017 10:30am - 11:30am
(PLAZA) Outdoor Plaza

Attendees (11)