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Friday, October 6 • 3:00pm - 3:50pm
Game Design Microtalks

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A series of microtalks focusing on aspects of game design you might not have considered.

Beyond Fluff and Crunch: How Game Mechanics Can Increase Immersion Without Affecting Game States
Sharang Biwas 

Choreographic Thinking and Designing Games
Boris Willis

Language and Games
Kathryn Hymes and Hakan Seyalioglu

Serious Advice for Designing Fun and Effective Serious Games
Tim Handley

avatar for Sharang Biswas

Sharang Biswas

Sharang is a writer, artist and game designer with a particular interest in roleplaying games and interactive performance. He has created and shown such work at the Metropolitan Museum of Art, the Museum of the Moving Image, the Denny Gallery in Manhattan, and Pioneer Works and the Brick Theater in Brooklyn, as well as published essays on gaming at publications such as Kill Screen and ZAM, and taught game design at numerous museums, libraries, universities and schools in the New York area. He holds a Masters from ITP at NYU-Tisch and a Bachelor of Engineering in Biotechnology and Biochemical Engineering from Dartmouth. He is currently an Experience Designer at the Medici Group, a global consulting firm based in New York. | | Full bio available on the... Read More →
avatar for Tim Handley

Tim Handley

Scientist, educator, gamer, and game designer. Tim has degrees in both physics and ecology. He has worked as a member of technical staff at NASA’s Jet Propulsion Laboratory, and as an ecologist at the National Park Service. As founder and chief everything officer at Mindful Mammoth, he now works to promote the understanding and appreciation of science, nature, and life through play. His games have been showcased at IndieCade and elsewhere. | | Full bio available on the... Read More →
avatar for Kathryn Hymes

Kathryn Hymes

Kathryn Hymes is 50% of the indie studio Thorny Games, where she makes games about language and cryptography. In her designs, Kathryn wants to tell stories in unorthodox, original settings from voices that may have otherwise been unheard. Full of math and computational linguistics, Kathryn is an active voice in the Indie RPG community where she aims to make games more approachable to new enthusiastic faces. She is also a co-host of the Game Design Round Table podcast and a 2016 GenCon Industry Insider. Kathryn has been to Transnistria and hopes to go back some day. | | Full bio available on the... Read More →
avatar for Hakan Seyalioglu

Hakan Seyalioglu

Hakan Seyalioglu is the other 50% of Thorny Games, an independent design studio of larps and RPGs that tells new and unconventional stories. In his design, he’s deeply explored what language means for us culturally and emotionally, and how it can be an engaging mechanic for play. A GenCon Industry Insider and active member of the Bay Area design community, Hakan hopes to spread the word of play as a tool for empathy and understanding. Apart from games, Hakan helps computers keep secrets and crack codes (a genuine cryptographer). He really enjoys breakfast. | | Full bio available on the... Read More →
avatar for Boris Willis

Boris Willis

Boris Willis is the founder of Black Russian Games, Chief Artistic Officer of Boris Willis Moves and an Associate Professor of Experimental Game Design at George Maso University. He has performed with Liz Lerman/Dance Exchange, Jacob’s Pillow’s Men Dancers and Streb. He has created video art for choreographer Sharon Mansur and for his blog danceaday.com. Willis has an MFA in Dance and Technology from The Ohio State University, a BFA in Dance from George Mason University and is a graduate of The NC School of the Arts. He is the recipient of a Kennedy Center Local Dance Commission and a Virginia Commission for the Arts Choreography Fellowship. | | Full bio available on the... Read More →

Friday October 6, 2017 3:00pm - 3:50pm
((MAIN)) Nerio Education

Attendees (27)