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Friday, October 6 • 11:00am - 11:50am
Speeding Up Your 3D Pipeline with Procedural Modeling

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Houdini is well known for it's awesome VFX tools, but a lot of people don't know that Houdini also contains tools for modelling. In this presentation you will learn the basics of procedural modeling using Houdini and Houdini Engine to create game assets for Unity. The main goal is to increase your art quality while also reducing your production time.

Speakers
avatar for Luis

Luis "Lune" Garcia

Luis Garcia (also known as “Lune”) is a 3D artist and indie game developer at his own studio, Feline Arts, in Mexico. Lune is currently working on his 3D platformer game, Suki & the Shadow Klaw, for Playstation 4, Xbox One, Playstation Vita and PC.Full bio available on the Of... Read More →


Friday October 6, 2017 11:00am - 11:50am PDT
((MAIN)) Araki Education Center