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Sunday, October 8 • 2:00pm - 2:50pm
Making "AAA" Indie with No Budget - Tips for Survival and Making Better Games

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Making a game with high production values can be difficult on a tight budget. In this lecture, we want to provide an example of our approach to getting better quality content on the cheap, from tools, to animation, to lighting and effects. This talk is a combination of practical ideas and inspirational content, as we hope to be able to discuss some of our challenges and hardships in a way that encourages developers to keep going in spite of difficult challenges.

avatar for Aby Bagulay-Moore

Aby Bagulay-Moore

Born and raised in the UK, Aby is accomplished artist with a prior history working on at Sony and a number of independent art contracts.Full bio available on the Official IndieCade Wiki... Read More →
avatar for Tristan Parrish Moore

Tristan Parrish Moore

Tristan Parrish Moore is the co-founder of Broken Window Studios, along with his wife, Aby. He has been working in film, games, and simulations since 2010. He has done work with THQ, Redacted Studios, Lion's Gate, Warner Brothers and more. He most recently worked as the Creative Director... Read More →

Sunday October 8, 2017 2:00pm - 2:50pm PDT
((MAIN)) Araki Education Center